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Xbox camera : ウィキペディア英語版
Xbox Live Vision

The Xbox Live Vision camera was a video gaming webcam made for the Xbox 360 console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.〔(Erratum: Xbox Live Vision Camera date - Xbox Lives Major Nelson )〕〔(Engadget & Joystiq's live coverage of Microsoft's Xbox 360 E3 event - Joystiq )〕 There are many games which have camera functionality included, some of which are: ''Uno'', ''TotemBall'', ''Burnout Paradise'', ''Texas Hold'em'', ''Spyglass Board Games'', ''Pinball FX'', ''Hardwood Backgammon'', ''Hardwood Hearts'', and ''Hardwood Spades''. The ability to create an in-game representation of a player is possible using this camera and a suitable game, similar to Sony's EyeToy for the PlayStation 2. The retail games ''Tom Clancy's Rainbow Six: Vegas'' and ''Vegas 2'' allow players to create an in-game version of their face with this feature. ''Need for Speed: Hot Pursuit'' uses the camera to take a profile photo. The dashboard software released on June 13, 2006 added an option in the system tab to support its functions. Four years after its initial release, the camera was succeeded by the Kinect sensor and essentially discontinued.
==Overview==
The camera can be used for video chat, personalized gamer pictures, in-game video chat, and still pictures. The camera features 640 × 480 video at 30 fps and is capable of taking still images at 1.3 megapixels. It allows for video chat and picture messages using an Xbox Live Gold Subscription with video effects along with in-game compatibility. Certain games allow a digital zoom of 2x or 4x while video chatting.
It also features three camera effects, in which the currently captured video image is overlaid on the dashboard background. The three effects are 'watery', 'edgy', and 'dotty'. The camera uses a standard USB 2.0 connection and is also Windows (XP and newer) and Mac OS X (v10.4.9 and newer) compatible.
The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to build up hype. It was released in Europe and Asia on October 6, 2006, and November 2, 2006 in Japan.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Xbox Live Vision」の詳細全文を読む



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